Open zach-morris opened 6 years ago
Wow. blueMSX input is a mess. This is the best I can do: https://github.com/kodi-game/kodi-game-controllers/pull/23 and https://github.com/kodi-game/game.libretro.bluemsx/pull/7.
This will for a ColecoVision controller always. When blueMSX loads a non-coleco game, it'll poll for a subset of these buttons, but there's no way to know what joystick blueMSX thinks it's using. When the new controller system is solidified, I'll try to upstream a fix.
It looks like there's a disconnect between the colecovision controller and bluemsx. When launching a coleco game it. Kodi registers input from game.controller.msx.joystick but not game.controller.colecovision. Some games at least require buttons that are not included in game.controller.msx.joystick