Open Canuma opened 6 years ago
Can you try this core/game in RetroArch? That's the first step in figuring out if it's a problem with the core or with RetroPlayer. If the former, it should be reported upstream, and if the latter then I have some work to do :)
The reason I avoided testing retroarch is that personally i find it somewhat too complex and big. I did test now, but the results are not very helpful, as I certainly made something wrong/did not configure it correctly. What I found out is that the behavior is same, but different. With retroarch (1.7.5,win64), i have audio stuttering for every single engine, tested with simon the sorcerer, Broken Sword, Monkey Island 3 and Fate of Atlantis. But it sounds more like a buffering problem, so it is probably something i have to configure correctly, while the problem described here only affects the Lucas Arts engine and there are also timing problems. Not sure if this helps ;-)
I did some more config stuff in retroarch, still can't get it work properly, (changed to wasapi audio device for example) but again, here the audio problems behave exactly the same on all engines, so i would guess, there is something broken on the kodi implementation?
Bug report
Describe the bug
Lucas Arts Games Engine seems to be broken in this release, Sound is stuttering sometimes to fast. Tested with several Games, from Maniac Mansion to MI3 all show the exact same behaviour
RetroArch Behavior
Here is a clear and concise description of what happens in RetroArch with the same core/game: Unknown, not installed
To Reproduce
Steps to reproduce the behavior:
Debuglog
The debuglog can be found here: No Debuglog. Yet. Might provide one on private basis.
Screenshots
Here are some links or screenshots to help explain the problem: Please have a look here I described several findings, this one seems to be reproducable
Your Environment
Used Operating system:
Operating system version/name: Windows 7 64
Kodi version: 18 beta 5
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