This updates the buttonmap syntax to use #defines from libretro.h instead of short, easy-to-read names.
The downside of the easy-to-read names was that it introduced another layer. Ultimately, we need to translate the Kodi feature to the constants in libretro.h. By using the #defines directly, there will be less confusion from the unnecessary layer.
no objections, sounds like a good idea. i remember debugging something in the mapping and not having to deal with the additional layer makes it probably easier
This updates the buttonmap syntax to use #defines from libretro.h instead of short, easy-to-read names.
The downside of the easy-to-read names was that it introduced another layer. Ultimately, we need to translate the Kodi feature to the constants in libretro.h. By using the #defines directly, there will be less confusion from the unnecessary layer.
Before:
After: