Open pcs3rd opened 4 years ago
@Rechi @AlwinEsch either of you have ideas?
Solution would be to replace CLockObject
with std::unique_lock
per https://github.com/kodi-game/game.libretro/pull/54/commits/981f0d28d75990be59b815beacec8834aaae57cf
I think you were trying to build it directly and not like https://github.com/xbmc/visualization.shadertoy/blob/Leia/README.md?
If so, this dependence would have to be installed before.
But will look to clear it up, it also lacks the Branches for Leia and Matrix, so it can happen that there are conflicts between the two.
EDIT: With the way like on the others brings it:
CMake Error at CMakeLists.txt:454 (message):
peripheral.steamcontroller did not match any of the supported addons. A
list of supported addons can be viewed by building the 'supported_addons'
target. Addon definitions are loaded from ADDONS_DEFINITION_DIR
(/home/alwin/Development/Kodi/API/kodi-Matrix/cmake/addons/addons).
To use the Kodi build way must be manually xbmc/cmake/addons/addons/peripheral.steamcontroller/*
on Kodi itself added.
while trying to compile, I get this: