Teleport is currently just a spell, but ideally, the actual movement logic should be done within PlayerMovement so that we can make specific choices when it comes to altering the velocity post-teleport.
This functionality should be scheduled by the spell's Activate method.
Minor Fix.
Teleport is currently just a spell, but ideally, the actual movement logic should be done within PlayerMovement so that we can make specific choices when it comes to altering the velocity post-teleport.
This functionality should be scheduled by the spell's Activate method.