A Python-powered gui for converting pbr materials into Source Engine-compatible materials.
GNU General Public License v3.0
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Getting error "operands could not be broadcast together with shapes (256,256,3) (384,384,1) (256,256,3) " when trying to use textures that aren't all the same size #9
I'm sorry if this is something really strange to report, but I'm trying to make a Garry's Mod playermodel of my splatoon 3 character with files i ripped directly from the game, but they aren't all the same dimensions and when i try to put the textures through this program it gives the error of: "operands could not be broadcast together with shapes (256,256,3) (384,384,1) (256,256,3) "
I'm sorry if this is something really strange to report, but I'm trying to make a Garry's Mod playermodel of my splatoon 3 character with files i ripped directly from the game, but they aren't all the same dimensions and when i try to put the textures through this program it gives the error of: "operands could not be broadcast together with shapes (256,256,3) (384,384,1) (256,256,3) "