Gameflags can help customize the user experience and setting up region protection, making third party plugins obsolete. However, the current implementation does not allow the end-user to directly customize gameflags from within the game, due to missing GUIs and commands. These need to be implemented to finish this feature, saving/loading gameflags should already be working (more testing is totally welcomed however). There should also be way more gameflags and gameflag types. Here's a list of things that need to be implemented vs. what's already there.
Gameflags can help customize the user experience and setting up region protection, making third party plugins obsolete. However, the current implementation does not allow the end-user to directly customize gameflags from within the game, due to missing GUIs and commands. These need to be implemented to finish this feature, saving/loading gameflags should already be working (more testing is totally welcomed however). There should also be way more gameflags and gameflag types. Here's a list of things that need to be implemented vs. what's already there.
Gameflag Types:
Gameflag Implementation:
and more...