Entering a seed no longer does anything. It looks like the standard game constructor doesn't take in a parameter for seed (at the very least the electron message handler on the main process no longer uses the seed argument send from the render process).
Entering a seed no longer does anything. It looks like the standard game constructor doesn't take in a parameter for seed (at the very least the electron message handler on the main process no longer uses the seed argument send from the render process).