Open ghost opened 5 years ago
IncludeFilter config:
Multiple entries in the same array mean AND: ["baal", "-"] = game has to contain "baal" and "-"
Different entries mean OR: ["baal"], ["diablo"] will join games with either "baal" or "diablo" in their name
Similar rules apply to ExcludeFilter:
["somebaal", "-"] ignores games with "somebaal" and "-" in the game name
["somebaal"], ["somediablo"] this will ignore all games with "somebaal" or "somediablo" in their names
*/
var IncludeFilter = [ [""] // leaving this empty might be the cause ];
var ExcludeFilter = [ [""] ];
my guy just sit there and does nothing in chat.
var StarterConfig = { MinGameTime: 0, // Minimum game length in seconds. If a game is ended too soon, the rest of the time is waited in the lobby PingQuitDelay: 30, // Time in seconds to wait in lobby after quitting due to high ping CreateGameDelay: 5, // Seconds to wait before creating a new game ResetCount: 0, // Reset game count back to 1 every X games. CharacterDifference: 99, // Character level difference. Set to false to disable character difference. ChatActionsDelay: 2, // Seconds to wait in lobby before entering a channel
};
/** IncludeFilter config:
*/
var IncludeFilter = [ [""] ];
var ExcludeFilter = [ [""] ];
// ###############################################################################
function includeCheck(game) { // No filters if (!IncludeFilter.length) { return true; }
}
function excludeCheck(game) { // No filters if (!ExcludeFilter.length) { return true; }
}
// No touchy! include("json2.js"); include("OOG.js"); include("automule.js"); include("gambling.js"); include("craftingsystem.js"); include("torchsystem.js"); include("common/misc.js");
if (!FileTools.exists("data/" + me.profile + ".json")) { DataFile.create(); }
var gameInfo, gameStart, ingame, chatActionsDone, pingQuit, handle, useChat, firstLogin, connectFail, lastGameTick, gameCount = DataFile.getStats().runs + 1, lastGameStatus = "ready", loginFail = 0, isUp = "no", chanInfo = { joinChannel: "", firstMsg: "", afterMsg: "", announce: false };
function sayMsg(string) { if (!useChat) { return; }
}
function ReceiveCopyData(mode, msg) { var obj;
}
function setNextGame() { var nextGame = gameInfo.gameName;
}
function locationTimeout(time, location) { var endtime = getTickCount() + time;
}
function updateCount() { D2Bot.updateCount(); delay(1000); ControlAction.click(6, 264, 366, 272, 35);
}
function ScriptMsgEvent(msg) { switch (msg) { case "mule": AutoMule.check = true;
}
function timer(tick) { if (!tick) { return ""; }
}
function randomString(len) { var i, rval = "", letters = "abcdefghijklmnopqrstuvwxyz";
}
function main() { debugLog(me.profile); addEventListener('copydata', ReceiveCopyData); addEventListener('scriptmsg', ScriptMsgEvent);
}
function locationAction(location) { var i, string, text, gameToJoin, doneGames, gameList;
MainSwitch: switch (location) { case 0: break; case 1: // Lobby D2Bot.updateStatus("Lobby");
}