Open loldermond opened 4 years ago
Just let your Sorc do CS in the Act 4 scripts (without the DiabloHelper) should fix your problem. If you don't start from the entrance, you might even synch up with the Paladin faster.
I also recommend setting this:
Config.BaalHelper.Wait = 0
Config.DiabloHelper.Wait = 0
to 60 seconds, so the follower actually waits for the leader for some time.
Changing the order of the runs in the character config should work. Properties are appended to a list in ascending order:
for (s in Scripts) {
if (Scripts.hasOwnProperty(s) && Scripts[s]) {
this.scriptList.push(s);
}
}
Though, while checking this I must note that this might change in the future! The reason for this working that way is random now because the behaviour of for/in loops over objects is not specified and is entirely implementation dependent.
My leading paladin does act 4, mfhelp sorc goes from act 3 to act 5 instead of teaming diablo. How can i teach her some coherence, act 4 comes before act 5?
Here are my Sorc scripts , first solo, then helper :
// act 4 Scripts.OuterSteppes = false; Scripts.Izual = false; Scripts.Hephasto = false; Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only. Scripts.FastDiablo = false; Scripts.Diablo = false; Config.Diablo.WalkClear = false; // Disable teleport while clearing to protect leechers Config.Diablo.Entrance = true; // Start from entrance Config.Diablo.SealWarning = "A storm of headnuts shall rain on you!","Seal and Heidi are divorced, haven't you heard?"; Config.Diablo.EntranceTP = "now playing : Diablo II LoD","In and out they go - it's all sexual parabolisms","Antoins TP up!","I'm your pusherman!!","When i get that feeling, i need sanctuary sealings"; Config.Diablo.StarTP = "When i get that feeling, i need sanctuary sealings!","Beam me up, Scotty!","Ein Stern der deinen Namen trägt","Was ist der Mensch?"; Config.Diablo.DiabloMsg = "Diablo? More like dia-Blowfish!","Jetzt gibt's in disablos Fratz!","Check out Sade - By your side","Check out 'Curties Mayfield - Here but i'm gone'","Check out 'De Phazz - Lullaby'","Check out 'Channel Tres - Topdown'","Figaro Figaro Diaaablo!"; Scripts.SealLeader = false; // Clear a safe spot around seals and invite leechers in. Leechers should run SealLeecher script. Don't run with Diablo or FastDiablo. // act 5 Scripts.Pindleskin = true; Config.Pindleskin.UseWaypoint = false; Config.Pindleskin.KillNihlathak = false; Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found. Scripts.Nihlathak = false; Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found. Scripts.Eldritch = true; Config.Eldritch.OpenChest = false; Config.Eldritch.KillShenk = true; Config.Eldritch.KillDacFarren = false; Scripts.Eyeback = false; Scripts.SharpTooth = false; Scripts.ThreshSocket = false; Scripts.Abaddon = false; Scripts.Frozenstein = false; Config.Frozenstein.ClearFrozenRiver = true; Scripts.Bonesaw = false; Config.Bonesaw.ClearDrifterCavern = false; Scripts.Snapchip = false; Config.Snapchip.ClearIcyCellar = true; Scripts.Worldstone = false; Scripts.Baal = false; Config.Baal.HotTPMessage = "Spicy TP with extra mobs!"; Config.Baal.SafeTPMessage = "Safe TP for you!"; Config.Baal.BaalMessage = "they see me baalin'; they grabbin'"; Config.Baal.SoulQuit = false; // End script if Souls (Burning Souls) are found. Config.Baal.DollQuit = false; // End script if Dolls (Undead Soul Killers) are found. Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.