Hello,
I have a follower bot I'd like to have craft blood belts. I enabled the blood belt recipe in the character config as well as the craft up flawlessrubys in config. He's been running for a while and will cube up the rubys but won't keep junk jewels or belts. After scrolling through the console it doesn't seem to have crafted anything except for rubys.
Not sure why he doesn't seem to be collecting items to craft with. My other follower crafts blood gloves without an issue.
Edit: He is also picking keeping too many perfect Amethysts and Ruby's despite having the [maxquantity] set to 2
Here is his config:
`Config.Cubing = true; // Set to true to enable cubing.
// Ingredients for the following recipes will be auto-picked, for classids check libs/NTItemAlias.dbl
Config.Recipes.push([Recipe.Gem, "Flawless Amethyst"]); // Make Perfect Amethyst
//Config.Recipes.push([Recipe.Gem, "Flawless Topaz"]); // Make Perfect Topaz
//Config.Recipes.push([Recipe.Gem, "Flawless Sapphire"]); // Make Perfect Sapphire
//Config.Recipes.push([Recipe.Gem, "Flawless Emerald"]); // Make Perfect Emerald
Config.Recipes.push([Recipe.Gem, "Flawless Ruby"]); // Make Perfect Ruby
//Config.Recipes.push([Recipe.Gem, "Flawless Diamond"]); // Make Perfect Diamond
//Config.Recipes.push([Recipe.Gem, "Flawless Skull"]); // Make Perfect Skull
//Config.Recipes.push([Recipe.Token]); // Make Token of Absolution
//Config.Recipes.push([Recipe.Rune, "Pul Rune"]); // Upgrade Pul to Um
//Config.Recipes.push([Recipe.Rune, "Um Rune"]); // Upgrade Um to Mal
//Config.Recipes.push([Recipe.Rune, "Mal Rune"]); // Upgrade Mal to Ist
//Config.Recipes.push([Recipe.Rune, "Ist Rune"]); // Upgrade Ist to Gul
//Config.Recipes.push([Recipe.Rune, "Gul Rune"]); // Upgrade Gul to Vex
//Config.Recipes.push([Recipe.Blood.Belt]); //Blood belt
Config.Recipes.push([Recipe.Blood.Belt]);
Config.Recipes.push([Recipe.Blood.Gloves]);`
Here it is listed in pickit:
[Type] == Belt && [quality] == crafted && [Flag] != Ethereal # [lifeleech] >= 3 && [maxhp] >= 60 && [fhr] >= 10
and here in Cubing.js
break; case Recipe.Blood.Belt: this.recipes.push({Ingredients: [Config.Recipes[i][1], 616, 643, 581], Level: 71, Index: Recipe.Blood.Belt});
Hello, I have a follower bot I'd like to have craft blood belts. I enabled the blood belt recipe in the character config as well as the craft up flawlessrubys in config. He's been running for a while and will cube up the rubys but won't keep junk jewels or belts. After scrolling through the console it doesn't seem to have crafted anything except for rubys.
Not sure why he doesn't seem to be collecting items to craft with. My other follower crafts blood gloves without an issue.
Edit: He is also picking keeping too many perfect Amethysts and Ruby's despite having the [maxquantity] set to 2
Here is his config: `Config.Cubing = true; // Set to true to enable cubing.
Here it is listed in pickit:
[Type] == Belt && [quality] == crafted && [Flag] != Ethereal # [lifeleech] >= 3 && [maxhp] >= 60 && [fhr] >= 10
` //[name] == perfectamethyst || [name] == perfecttopaz || [name] == perfectdiamond || [name] == perfectsapphire
//[name] == flawlessemerald //[name] == flawlessdiamond # # [maxquantity] == 3 //[name] == flawlessamethyst # # [maxquantity] == 1 [name] == perfectamethyst # # [MaxQuantity] == 2 [name] == perfectruby # # [MaxQuantity] == 2 `
and here in Cubing.js
break; case Recipe.Blood.Belt: this.recipes.push({Ingredients: [Config.Recipes[i][1], 616, 643, 581], Level: 71, Index: Recipe.Blood.Belt});