Open spligity opened 4 years ago
I found 2 themes (https://github.com/kolton/d2bot-with-kolbot/issues/1805, https://github.com/kolton/d2bot-with-kolbot/issues/1750) and not a long time ago created my theme (https://github.com/kolton/d2bot-with-kolbot/issues/2640).
As I can see, if we use D2BotChannel, we have such limitations:
I'm VERY interesting in solution of this ask too.
Probably D2BotFollow.dbj can be configured in such way that followers will join one game multiple times (and that doesn't matter exit by chicken or by "save and exit"). Just: Follower profile exited game > follower profile joining lefted game, where's leader. If someone is good at coding and clearly understand how D2BotFollow.dbj works, maybe he'll be able to help us.
I can think of a few ways that would probably not be supper complicated, but I don't know what I am looking at. If we could just have the follow .reload while idle in lobby and leader in game. Or have it exit profile and restart after finished muling or chicken.
If we could just have the follow .reload while idle in lobby and leader in game. Or have it exit profile and restart after finished muling or chicken.
Same thoughts here. I think that the second way is more complicated. But I'll be glad if rejoin will be realized in any way.
Somewhy after chicken D2BotFollow.dbj losts ability to rejoin game (where's leader) / D2BotFollow.dbj doesn't have ability to join game more than one (1st) time.
Will anyone please help me have the follower or channel entry bots rejoin the lead entry bot game after leaving due to automule or chicken? Thank you!