Open yharahuts opened 7 years ago
Does the inverse work? Maybe the slot was hard-coded in the underlying logic.
On Thu, Aug 31, 2017 at 7:00 AM, Legless notifications@github.com wrote:
So I have barb with
Config.TeleSwitch = true; Config.BOSwitch = 0; Config.FindItem = true; Config.FindItemSwitch = 1;
For some reason it doesnt switch to I slot before attacking, and whirlwinding thru the enemies with precast slots. Any ideas why?
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Is it possible that you joined the game with slot 1 active? (0 being your attack slot)
@StoneOfJordan I'm not sure. It was happened 2 times in diffirent games. After merc killed all the pack (coz barb have like 200 dmg), barb looted it, switched to slot I and everything were ok after.
I will turn off my fix and look into it.
Just saw it again @ pit.
Barb killed a monsters pack, looted switched to II slot, looted them, then tele'd to another pack and killed it without switching to slot I. Still not sure why it did so.
I see, the cause is the way it's implemented. You'll have to add some additional checks to the Pather.js for it to work properly for area clearing.
any concrete solution to this problem?
So I have barb with
MF switch is off:
For some reason it doesnt switch to first slot before attacking, and whirlwinding thru the enemies with precast slots. Any ideas why?
As a temp fix I added this to ClassAttack.whirlwind: