Open AKAHackoon opened 7 years ago
I'm no coder, but the script could think something like
if (id of monster that can fly out of area that i forgot the name of) is not dead after 10 seconds then; skip monster;
pro coding right there
When the Finger Mages are glitched inside the regular zone and the bot doesn't trigger it as beyond the zone it can kill it, my barb will attack/ww it and I caught it doing it and the game time was 52 minutes. It's odd how the bot skips monsters behind walls and stuff but when it's in the regular zone and can't kill it it will attempt to kill it endlessly.
When the Finger Mages are glitched inside the regular zone and the bot doesn't trigger it as beyond the zone it can kill it, my barb will attack/ww it and I caught it doing it and the game time was 52 minutes. It's odd how the bot skips monsters behind walls and stuff but when it's in the regular zone and can't kill it it will attempt to kill it endlessly.
My hammer paladin (not Enigma) walking also, when monsters behind walls don't attack and stay there long time. anyone have good idea?
Hey'o. Currently doing Chaos with a trap assassin and a paladin after he does andy and meph.
The assassin goes straight to chaos, but will occasionally get stuck on trying to kill a caster minion that has moved over an area that won't get hit by fireblast. What would I want to add to the chaos script that would get her to ignore the monster after like, 10 seconds of it not dying?