kolton / d2bot-with-kolbot

d2bot game manager by D3STROY3R with kolbot libs by kolton for d2bs
346 stars 332 forks source link

Kolbot Chest and Key issue #3015

Open Lysmask1 opened 3 years ago

Lysmask1 commented 3 years ago

Hi dudes. Seeking some help for 2 issues.

As my bot is doing mausoleum, pit, tomb, i set up Config.OpenChests = true so i have keys and it opens chests on the way/in the clearing area (pit2/mausoleum superchests).

I have also set chestmania to run Kurasts LK KB and UK.

I have set up a slot for 12 keys next to my tp and id books in a "0" zone.

1-First, as chestmania is running a lot of locked chests in kurast levels, keys will sometimes turn to zero. It happens often that it picks up a 1 slot item (sc or ring), it goes straight in my empty key slot and lays there unident (since it's not a usable slot). Then, when the bot buys keys to merchant, it gets in a usable slots and stays there.

I have 16 slots available, so no problem. The issue is that checking the game 1h later, i had now 2 pair of keys. I fear there is a loop and after a night running, the usable slots will be full of keys.

I have tried to do that key slot set to 1 (usable) and displace it to the edge of my charms more in the center, it keeps the keys fine without selling it, but after some time, same issue, i had 2 pair of keys and one in a usable slot at the opposite of my charms. I did a test with 24 keys (2*12) and same problem, at a point, one gets empty, i have a unid ring or charm and i have a set of keys in my usable slots...

2-Second, with Config.OpenChests = true, the bot does side tele from the path, making it kind of dangerous in Durance 2 and Woldstone 2. Better go straight than tele in the middle of fana Dolls/serpent or conviction souls.

Regarding all this, i did Config.OpenChests = false and running only Kurasts with chestmania but without keys. Kind of sad to lose all these superchests

Help would be appreciated.

Sorry for the long post

Cheers

WiZzMaN47 commented 3 years ago

Instead of true... Use the value of 2 for config.openchest

On Wed, Apr 28, 2021, 5:41 PM Lysmask1 @.***> wrote:

Hi dudes. Seeking some help for 2 issues.

As my bot is doing mausoleum, pit, tomb, i set up Config.OpenChests = true so i have keys and it opens chests on the way/in the clearing area (pit2/mausoleum superchests).

I have also set chestmania to run Kurasts LK KB and UK.

I have set up a slot for 12 keys next to my tp and id books in a "0" zone.

1-First, as chestmania is running a lot of locked chests in kurast levels, keys will sometimes turn to zero. It happens often that it picks up a 1 slot item (sc or ring), it goes straight in my empty key slot and lays there unident (since it's not a usable slot). Then, when the bot buys keys to merchant, it gets in a usuable slots and stays there.

I have 16 slots available, so no problem. The issue is that checking the game 1h later, i had now 2 pair of keys. I fear there is a loop and after a night running, the usuable slots will be full of keys.

I have tried to do that key slot set to 1 (usuable) and displace it to the edge of my charms more in the center, it keeps the keys fine without selling it, but after some time, same issue, i had 2 pair of keys and one in a usable slot at the opposite of my charms. I did a test with 24 keys (2*12) and same problem, at a point, one gets empty, i have a unid ring or charm and i have a set of keys in my usable slots...

2-Second, with Config.OpenChests = true, the bot does side tele from the path, making it kind of dangerous in Durance 2 and Woldstone 2. Better go straight than tele in the middle of fana Dolls/serpent or conviction souls.

Regarding all this, i did Config.OpenChests = false and running only Kurasts with chestmania but without keys. Kind of sad to lose all these superchests

Help would be appreciated.

Sorry for the long post

Cheers

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/kolton/d2bot-with-kolbot/issues/3015, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACFN3UYBPPEJAXTQVIM3PTLTLCTMPANCNFSM43YDHZHA .

Lysmask1 commented 3 years ago

Ok thanks for your reply. But i figured out my first problem is solved when putting keys in a "1" usable slot, with a pickit line for keys max 12.

For the second issue, i would like to do it all as per openchest 2 except in wolrldstone keep 2/3 and durance 2, is there any way to prevent the bot diverting from the path and go straight only in these particular areas?