I am having issue with Barbarian. I have been wondering why my Barbarian has 20 chickens while other bots have 0 and I found the reason for it but I have no idea how to fix it. Here is what usually happens:
Barbarian switches to double Wizardspike for teleporting
He teleports into mana burn, gets hit many times and chickens out
He creates new game after chicken while still wearing Wizardspike
Wizardspike is now his "main weapon" and he switches to Grief for teleporting
He tries to kill enemies with Wizardspikes and keeps chickening out because he cant kill anything
Does anyone know how to fix this? Maybe if I add some kind of config telling which is main weapon, I or II?
`Config.TeleSwitch = true; // Switch to slot II when teleporting more than 1 node.`
Maybe changing this to more informative can help?
Will it help if I do this or will it just mess up more?
// MF Switch
Config.MFSwitchPercent = 100; // Boss life % to switch weapons at. Set to 0 to disable.
Config.MFSwitch = 0; // MF weapon slot: 0 = slot I, 1 = slot II
I am having issue with Barbarian. I have been wondering why my Barbarian has 20 chickens while other bots have 0 and I found the reason for it but I have no idea how to fix it. Here is what usually happens:
Does anyone know how to fix this? Maybe if I add some kind of config telling which is main weapon, I or II?
Maybe changing this to more informative can help?
Will it help if I do this or will it just mess up more?