Open franva opened 6 years ago
go to your char config and find this at the very bottom of the script.
Config.Dodge = true; // Move away from monsters that get too close. Don't use with short-ranged attacks like Poison Dagger. Config.DodgeRange = 15; // Distance to keep from monsters. Config.DodgeHP = 40; // Dodge only if HP percent is less than or equal to Config.DodgeHP. 100 = always dodge. Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all Config.TeleStomp = true; // Use merc to attack bosses if they're immune to attacks, but not to physical damage
and set it to ur liking.
Config.ClearType = 0xF;
I want to clear all monsters, what should I use in this line of code?
Thanks
hello there?
that line of code tells you exactly what you are asking about...
"0xF = skip normal, 0x7 = champions/bosses, 0 = all"
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@rhoxthebeast
Config.ClearType=0 means kill all ? I was confused about the word "skip", I thought 0 means skipping all.
I've configured this but it doesn't seem to work for me, bot kills bosses but not normal enemies
Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
Config.ClearType = 0; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
Scripts.ClearAnyArea = true; // Clear any area. Uses Config.ClearType to determine which type of monsters to kill.
Config.ClearAnyArea.AreaList = [4]; // List of area ids to clear. See sdk/areas.txt
The bot seems that attacks monsters far away rather than the ones which are closer to it.
How can we fix it?