Open gbrlsnchs opened 1 year ago
Hey! sorry for the delay. I introduced the -scale
option in my most recent commit c731bec. Does this fix your issue?
I do see the same issue. The scaling is done per output via e.g. wlr-randr --output eDP-1 --scale 2
: the sandbar font looks blurry, and the cursor is rescaled when it passes over sandbar (while it should not). What is the use of -scale
option here?
I can confirm this. Sandbar gets scaled with the compositor, but looks very blurry, as if it was rendering in original size and then gets upscaled.
I'm using a scaled resolution (1.5x) and, although the bar does scale along, the font rendering seems really blurry compared to other software I use (foot and dunst).