@Shatur's request in #30 that that AsyncSceneInheritOutline should use the SceneInstanceReady event
@rparrett's request in #34 that removing AsyncScenenInheritOutline should reverse its effect (and by implication that it can be added after the scene has loaded).
This attempts to address:
AsyncSceneInheritOutline
should use theSceneInstanceReady
eventAsyncScenenInheritOutline
should reverse its effect (and by implication that it can be added after the scene has loaded).