Hello, my project is to make a packet editor my game.
I need to make something like :
1 - Walk to a Point.
2 - Attack Monster
3 - ( Condition : If Life < 50% )
3.1 - Walk to a Point
3.2 - Wait x second
4 -LOOP BACK to 1-
Your project look very great and simple and i should be able to adapt it to my situation. Unfortunately there is no "complex" example of how to use it and I'm struggling by understand it by myself.
Hello, my project is to make a packet editor my game.
I need to make something like : 1 - Walk to a Point. 2 - Attack Monster 3 - ( Condition : If Life < 50% ) 3.1 - Walk to a Point 3.2 - Wait x second 4 -LOOP BACK to 1-
Your project look very great and simple and i should be able to adapt it to my situation. Unfortunately there is no "complex" example of how to use it and I'm struggling by understand it by myself.
I read that i should use "ExecutionPath" from another issue (https://github.com/komorra/NodeEditorWinforms/issues/15#issuecomment-808878475), but the example isn't reproducible.
Any help would be appreciate ! Thank you.