Closed tux-fan closed 4 years ago
Just wondering why you didn't fork his repository to do the work, so then you could submit a pull request? Very hard to see the changes between the two now.
Please fork vkQuake2, submit your changes there and I'll review it + test it on Linux and MacOS as well.
@tux-fan any comment on your side?
The fork, pull request thing: I've made a 'fork' of your vkQuake2 and cloned your files. I've copied the Zaero things in that directory. When I try to add my files it says "too many files to add" ( or something like that) I think I need further readings on how github works :)
edit: runs very well on linux (Ubuntu bionic beaver (18.04)) but your README needs some more hints on how to install vulkan-sdk on ubuntu.
Did you make any significant changes outside the zaero directory? If not, I might pull it in myself.
modified files are: linux/Makefile README.md quake2.sln
added Code::Blocks project file: linux/quake2.cbp
Quake II: Zaero expansion support has now landed on the master branch. Thanks for your interest!
Dear Krzysztof,
as you might remember I asked you (a while ago) to add xatrix and rogue mods to vkQuake2. As we all can see you have done it already.
Thanks alot for that :)
There is another mod for Q2 that is really fun to play. This mod is called 'Zaero'. Based on your awesome work I have integrated that mod into my local copy of vkQuake2. The result of that can be found here: https://github.com/tux-fan/vkQ2withZaero It compiles without errors/warnings with VS2017-Community and it ran without errors. (not testet on Linux or MacOS)
If you decide to integrate the zaero-things into your vkQuake2 I will switch my repo back to 'private' . I think there is no need for 2 versions of 'vkQuake2' where 99.9% of the work is yours.
Best regards Guido a.k.a. tux-fan