Closed kopalov closed 8 years ago
PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), componentType, drawable, texture, 2);
Component Types 0 FACE 1 MASKS (Previous: BEARDS, but I believe they're overlays) 2 HAIRCUT 3 SHIRT 4 PANTS 5 Hands / Gloves 6 SHOES 7 Eyes 8 Accessories 9 Mission Items/Tasks 10 Decals 11 Collars and Inner Shirts
PED::SET_PED_PROP_INDEX(PLAYER::PLAYER_PED_ID(), componentType, drawable, texture, 2);
Component Types:
0 Hats 1 Glasses
PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), componentType, drawable, texture, 2);
Component Types 0 FACE 1 MASKS (Previous: BEARDS, but I believe they're overlays) 2 HAIRCUT 3 SHIRT 4 PANTS 5 Hands / Gloves 6 SHOES 7 Eyes 8 Accessories 9 Mission Items/Tasks 10 Decals 11 Collars and Inner Shirts
PED::SET_PED_PROP_INDEX(PLAYER::PLAYER_PED_ID(), componentType, drawable, texture, 2);
Component Types:
0 Hats 1 Glasses