Closed thirder37 closed 9 months ago
That's interesting, I can think of a few scenarios:
1,3) There seem to be no errors, I am attaching a link to the logs, please look at https://pastes.dev/ZUiegCBkUd 2) The game is launched via steam using Proton Experemental
The game is launched via steam using Proton Experemental
Yep, that's the problem. GDB has issues with proton/wine games and that reflects on PINCE too. I'll be closing this as a duplicate of #238
PINCE works better with native targets, you can use scanmem for searching memory as an alternative
Duplicate of #238, closing
when I use scanmem after scanning the game closes because it detects the scan
Yeah because scanmem uses ptrace by default, you have to disable the ptrace option of it. Also, I've noticed that the game you're working on is a multiplayer game. The game will obviously try to deploy protection measures. Unfortunately, this is only as far as I can go with helping. You'll have to figure out the rest by yourself for legal reasons
I'm trying to attach to "The Finals" game, but the game freezes. There are no messages in the console about receiving a signal, and in the GUI there is no text STOPPED next to the process name. The F3 key doesn't help either. I'm running on Ubuntu