Open TRiGGY opened 2 years ago
Thanks for the report and sorry for the delay.
I'll look into it when possible
Back to you on this one, we don't seem to cache the members of the scheduled events regardless of the code provided being incorrect.
The cache with MemberData items will still be filled when members are retrieved from the Guild. My code does that too. Therefore the cache will be filled and wrong items are returned. I'll make an attempt to fix this myself tomorrow.
In order to fix this we need to introduce a new ScheduledEventMember that contains eventId - user - member given by discord and make a data model to store it in cache
Please keep an eye on #631
When I retrieve a GuildScheduledEvent and access it's users or members property. The list returned contains all users in the guild instead of all users that have signed up for the event. I am using caching and I traced this issue back to the following CacheEntitySupplier code:
At no point are users filtered for the relevant event. This information isn't stored in MemberData as far as I can tell. The code that runs in the RestEntitySupplier does return the expected results of only users that have signed up for an event.