kosua20 / herebedragons

A basic 3D scene implemented with various engines, frameworks or APIs.
http://simonrodriguez.fr/dragon
MIT License
1.73k stars 79 forks source link

(PS2) Reduce 32-bit buffers to 16-bit #19

Closed TheMrIron2 closed 6 years ago

TheMrIron2 commented 6 years ago

This will halve the respective buffers' memory footprint allowing for higher quality textures, higher resolution or improved framerate - your call.

kosua20 commented 6 years ago

Thank you! I'll try to come back to texture depth/resolution when I can.