kotlin-graphics / bullet

JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
http://bulletphysics.org
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Kotlin Multiplatform #1

Open soywiz opened 3 months ago

soywiz commented 3 months ago

Hi there. Thanks for effort of porting this library.

Sorry for the necromancing. I know this was done 6 years ago. I was not aware of this port and some people pointed it here: https://discord.com/channels/728582275884908604/728616376910217258/1272838245276712970

Ported to Kotlin Multiplatform would be nice. Do you think it would be easily portable to Multiplatform? Would you accept contributions in that direction? Is this published to central?

Thanks in advance

elect86 commented 3 months ago

Hola Carlos!

I've absolutely nothing against it, yep, I guess it could be easily ported to Multiplatform

I'll send you an invitation right away

No publication on central yet

soywiz commented 3 months ago

Hallo/Ciao Giuseppe, thanks for the reply!

It seems that someone did the conversion already before I wrote here, but I was not aware: https://gitlab.com/somaxa8/kbullet

I'm not willing to maintain the project myself, but I'm open to help you folks to publish to central if required. I have a bunch of libraries published on central already.

Since it is on gitlab I cannot ping him directly here, but I could try to contact Silvio via gitlab issue or on discord. Would you like me to try reach Silvio and coordinate the work here and publish it here? Would you prefer Silvio to work on his own on gitlab and publish the artifacts himself? Since it involves other people I cannot commit to specific things, but I can try. I can also try to ping him and see if he can join this conversation. What works best for you.