kotlin-graphics / imgui

Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)
MIT License
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LibGdx and ImGui setup #157

Open arcogabbo opened 4 years ago

arcogabbo commented 4 years ago

Im trying to get LibGdx setup with ImGui. Currently what im trying to achieve is to use the same window LibGdx creates to render ImGui.

public class MyGdxGame extends ApplicationAdapter {
        private ImplGlfw lwjglGlfw;
        private ImplGL3 implgl3;
        private ImGui imgui = ImGui.INSTANCE;
        private Context ctx;
        private GlfwWindow window;
        long windowHandle;

    @Override
    public void create () {
            //context setup
            GL.createCapabilities();
            ctx=new Context();

            //take windowHandle of libgdx window
            windowHandle =((Lwjgl3Graphics) Gdx.graphics).getWindow().getWindowHandle();
            window=GlfwWindow.from(windowHandle);
            lwjglGlfw=new ImplGlfw(window,true,null);
            window.makeContextCurrent();
            implgl3=new ImplGL3();
    }

However i get an exception thrown on the ImplGlfw constructor.

Exception in thread "main" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: 'long uno.glfw.GlfwWindow.getHandle()'
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:120)
    at com.mygdx.game.desktop.DesktopLauncher.main(DesktopLauncher.java:10)
Caused by: java.lang.NoSuchMethodError: 'long uno.glfw.GlfwWindow.getHandle()'
    at imgui.impl.glfw.ImplGlfw.<init>(ImplGlfw.kt:77)
    at com.mygdx.game.MyGdxGame.create(MyGdxGame.java:62)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.initializeListener(Lwjgl3Window.java:433)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:381)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:138)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:114)
    ... 1 more

Im currently using uno-sdk 0.7.9, LibGdx 1.9.11 and imgui 1.76

elect86 commented 4 years ago

Hi,

this shall suggest the uno dependency mismatches

is the project public?

arcogabbo commented 4 years ago

I just created a repository, here. You can see that unosdk is locally in there, because for this test i grabbed the latest uno-core-all.jar .

IgorOffline commented 4 years ago

Hello, I created a repository which should solve your issue libgdx_imgui_template_November2020

arcogabbo commented 4 years ago

Hello, I created a repository which should solve your issue libgdx_imgui_template_November2020

i managed to get the correct dependencies for imgui and uno but now kotlin comes in. I admit that i've never used Kotlin and i wanted to add imgui to my java project but it seems i am missing something with kotlin now. At runtime i get this:

Exception in thread "main" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoClassDefFoundError: unsigned/ByteKt
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:120)
    at com.mygdx.game.desktop.DesktopLauncher.main(DesktopLauncher.java:10)
Caused by: java.lang.NoClassDefFoundError: unsigned/ByteKt
    at imgui.internal.Generic_helpersKt.hash(generic helpers.kt:148)
    at imgui.internal.Generic_helpersKt.hash$default(generic helpers.kt:117)
    at imgui.classes.Context.initialize(Context.kt:593)
    at imgui.classes.Context.<init>(Context.kt:584)
    at imgui.classes.Context.<init>(Context.kt:26)
    at imgui.classes.Context.<init>(Context.kt)
    at com.mygdx.game.MyGdxGame.create(MyGdxGame.java:30)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.initializeListener(Lwjgl3Window.java:433)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:381)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:138)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:114)
    ... 1 more
Caused by: java.lang.ClassNotFoundException: unsigned.ByteKt
    at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:602)
    at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
    at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)
    ... 12 more

i updated my example repository here to show you the gradle build file.