Closed tasgon closed 2 years ago
Hello there!
Does this issue happen under native code, or Rosetta execution?
On Tue, Jul 20, 2021, 06:04 M @.***> wrote:
Trying to render anything results in a glShader compile status false: ERROR: 0:2: '' : version '150' is not supported error. I've tried changing the imgui.impl.gl.glslVersion variable to 320 and 410 to no avail.
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This happens with native code.
Turns out this was user error. I was attempting to use ImplGL3
when I should have been using ImplBestGL
for macOS support. My bad.
Trying to render anything results in a
glShader compile status false: ERROR: 0:2: '' : version '150' is not supported
error. I've tried changing theimgui.impl.gl.glslVersion
variable to 320 and 410 to no avail.I am using custom-built native libraries of LWJGL 3.2.1 for aarch64 support. Could that be the source of the issue?