kottore / away3d

Automatically exported from code.google.com/p/away3d
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BitmapMaterial debug + showNormals causes incorrect bitmap data to be rendered #83

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. pass '{.... debug:true, showNormals: true}' to the constructor of a
BitmapMaterial (or MovieMaterial)

What is the expected output? What do you see instead?
Expected: blue outlines (from debug) + pink normals (from showNormals) +
correctly filled bitmap
Actual: blue outlines (from debug) + pink normals (from showNormals) +
incorrect filled bitmap

This only happens when both debug + showNormals are enabled. Enabling just
one of the options (or leaving out both) causes correct bitmap fill.

What version of the product are you using? On what operating system?
Away3D 3.4.3 SVN revision 2047, flash player 10, Linux

Please provide any additional information below.

Original issue reported on code.google.com by postmes...@gmail.com on 27 Nov 2009 at 1:33