Open Fekha opened 2 years ago
The same phenomenon occurs on Android. https://github.com/kou-yeung/WebGLInput/tree/1.2.2
In my environment, I have a problem with horizontal holding. If it is held vertically, it will work normally.
same. Any update?
is it same for this issue? https://github.com/kou-yeung/WebGLInput/issues/66
for short. mobile is auto zoom when the font size is too small. maybe you set the font size to 16+ .can fix it...
is it same for this issue? #66
No it's not the same issue, it doesn't zoom, it only scrolls down then the top half the Unity page is cut off and with white underneath.
I am using a plugin to automatically make full screen if that helps with debugging?
@Berns-s thanks~ but unity was support mobile build from Unity2022.1 for InputField and Unity2023.2 for TMP_InputField
so. the priority has been lowered..
After a user types on IOS/Safari the canvas size changes and the top of the game is cut off.