What steps will reproduce the problem?
1. The opengl textures don't release
The error is in texture_atlas.c line 94
if(!self->id) must be if(self->id)
PD: Sorry for the bad english
Original issue reported on code.google.com by jcgamestoy on 8 Apr 2013 at 12:13
Original issue reported on code.google.com by
jcgamestoy
on 8 Apr 2013 at 12:13