Open MdHusainhfz opened 1 year ago
We only use Boost (/Fly), Ammo, No Reload mod for Local Multiplayer, Our purpose is not to harm online players and not to destroy game environment.
I found values to mod Unlimited Fly and No Reload from your previous work, but cannot mod Unlimited Ammo as code changed. Please kindly help us. @kp7742
Hello brother, hope you're well. I need a help, in new version of Mini Militia, some code are changed,
Here is the code: (libcocos2dcpp.so file link https://drive.google.com/file/d/1839nQ2oLPXcF0r1jBowvgz_PX67rkcqV/view?usp=share_link) How to unlimit the Ammo? Kindly help us.
=============== S U B R O U T I N E ======================================= Attributes: bp-based frame _DWORD Weapon::getAmmo(Weapon *__hidden this) EXPORT _ZN6Weapon7getAmmoEv _ZN6Weapon7getAmmoEv ; CODE XREF: Weapon::getAmmo(void)+8↑j ; DATA XREF: LOAD:00002F78↑o .../
var_3C = -0x3C var_38 = -0x38 var_34 = -0x34 var_2C = -0x2C var_28 = -0x28 var_24 = -0x24 var_20 = -0x20 var_1C = -0x1C var_18 = -0x18 C var_14 = -0x14 C var_10 = -0x10 var_C = -0xC var_8 = -8 var_4 = -4
__unwind {/
loc_72DBE0 ; CODE XREF: Weapon::getAmmo(void)+84↑j/
loc_72DBE8 ; CODE XREF: Weapon::getAmmo(void)+90↑j/
loc_72DC1C ; CODE XREF: Weapon::getAmmo(void)+BC↑j/
; End of function Weapon::getAmmo(void)
; --------------------------------------------------------------------------- off_72DC20 DCD stack_chk_guard_ptr - 0x72DB74 ; DATA XREF: Weapon::getAmmo(void)+1C↑r off_72DC24 DCD stack_chk_guard_ptr - 0x72DBFC ; DATA XREF: Weapon::getAmmo(void)+A4↑r