Closed acabiera closed 8 years ago
Hi, I added a fishing project for Lullaby Lane in DDL (this was also implemented in the old TT Mouseclick Simulator).
The attributes of the <AutomaticFishing>
element have following meaning:
scan1
, scan2
: The simulator scans for fishing spots in a rectangle that is defined by two points. scan1
defines the upper-left point, scan2
defines the lower-right point (pixel coordinates in X, Y form). bubbleColorRgb
specifies the RGB (red, green, blue) color to scan for. E.g. you can take a few screenshots and then examining the color of the fishing bubbles, then use the average values. toleranceRgb
is the max. deviation of RGB values (+ and −) from bubbleColorRgb
which a pixel color can have to still be detected as a fishing bubble.Hope this helps.
Hi! Your code for all the sample maps you have work flawlessly for me! My only request is if you are able to make one for DDL (Pajama Place or anywhere in DDL would be great).
I tried to modify one of your codes to make one for Pajama Place, DDL, but I wasn't able to get it to detect the bubbles. How (what programs if any) did you do these specs in the loop?: <AutomaticFishing scan1="260, 196" scan2="1349, 626" bubbleColorRgb="22, 140, 118" toleranceRgb="13, 13, 15" />
I used an online detect to find the "rgb" of the bubbles, but it still wasn't detecting them. And as for the "scan" I had no clue how to do those. Thanks in advance!