kreaddy / MysticalMayhem

Content mod for WOTR primarily geared towards casters.
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bug:Draconic Malice has no effect #16

Closed HerryZheng8 closed 1 year ago

HerryZheng8 commented 1 year ago

Draconic Malice has no effect, I used this spell when Demoralize monsters with Greater Heroism, it still showed immunity

kreaddy commented 1 year ago

What was the target?

HerryZheng8 commented 1 year ago

A Mythic Oolioddroo ShadowWalker, which I added Greater Heroism buff to using the toy box

HerryZheng8 commented 1 year ago

I saw that there was a debuff description in the Localization file that was supposed to be in the monster when I used it, but I didn't see this effect when I used it.

kreaddy commented 1 year ago

The way it works, you get an aura. This aura is only melee range. When an enemy enters it they get a saving throw to ignore the effect. If they leave the aura and then re-enter, they get another saving throw to see if it applies again.

Undead and constructs are never affected regardless. It also doesn't bypasses condition immunities, just immunities to descriptors. Which is why it doesn't work in your case—Greater Heroism adds a condition immunity.

Worth noting only the caster of the spell gets to ignore immunities, not other party members. So it's a spell only really useful to gishes who also have respectable DCs.

It's a pretty situational spell though if it turns out too useless with the way Owlcat implemented mob immunities I'm willing to change it a bit.

HerryZheng8 commented 1 year ago

Yes, I used Demoralize between close to monsters and melee, it had no effect

HerryZheng8 commented 1 year ago

I'll get you a screenshot of the game later

HerryZheng8 commented 1 year ago

QQ截图20230330195858

HerryZheng8 commented 1 year ago

Just like that, even when I get close to the monster, there is no aura effect on its body

HerryZheng8 commented 1 year ago

When I remove the BUFF, the monsters will be shaken normally QQ截图20230330200323

HerryZheng8 commented 1 year ago

In the process the monster doesn't get a saving throw to ignore the effect

kreaddy commented 1 year ago

All right I will investigate.

HerryZheng8 commented 1 year ago

Thank you 02AE9551

kreaddy commented 1 year ago

This should be fixed now. I'm still not entirely sure how I managed to break it in the first place when it worked fine in my initial tests, but oh well.