Closed ntpeters closed 11 years ago
it was the entity memory wasnt it ;] the cleanEntities method should help a ton
I think it was a combination of that, and that I accidentally put some code in the wrong portion of the CollisionLogic class. The cleanEntities helped with the weird sprite bug, and after I moved the code to where it should be I haven't seen it crash since. But there is still the weird font bug. Did you make an issue for that Nate?
On Sat, Nov 17, 2012 at 11:12 AM, Kris notifications@github.com wrote:
it was the entity memory wasnt it ;] the cleanEntities method should help a ton
— Reply to this email directly or view it on GitHubhttps://github.com/stryderinnovations/Broids/issues/91#issuecomment-10475644.
Eric Rinkus 810-394-6039 Michigan Technological University Undergraduate Computer Science Snowboard Instructor Mont Ripley Quidditch Club at Michigan Tech - Vice President/Captain Computer Science Learning Center Coach Triangle Fraternity - Alumni Relations
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Font is fixed on master Kaleb was calling font.dispose and that was breaking it
Ok, sounds good. Leave bug issues up just so that they stay documented? Ruihong suggested it (aka, we may need to turn this in) and it seems like a good idea anyway.
The game has been randomly crashing at various points during gameplay.
Possibly resolved. Could everyone please confirm?