Closed krgauthi closed 11 years ago
I would say good idea for player list, but only initialize/use for multiplayer. Having an extra object reference for Entities (or only Ships specifically?) would be good to for the belongTo idea. Should it be a reference to an object the player owns, or just a string representation?
Done and done.
say for single player we have 2 players comp and local player entities have a belongTo method that reference the player class that makes it easy to keep track of score / lives