Closed wqtian closed 5 years ago
How can I compile this project successfully without
`-s ERROR_ON_UNDEFINED_SYMBOLS=0`
as the original Makefile doesn't has this compiler options.
In other words, which emsdk version can build workable target wasm and js file, like original target files that provided by box2d.js ? and where can i download it? @kripken
Using llvm-nm can show the symbols in each file, so you can debug the input files to emcc to see if that symbol is in fact missing. But maybe ContactFilter just isn't in the makefile, or something like that?
Hi there, I am trying to compile this project into a WASM module with the latest emsdk@1.38.31. I got this:
error: undefined symbol: _ZTI15b2ContactFilter
so I fix that error according to the message suggests
warning: To disable errors for undefined symbols use
-s ERROR_ON_UNDEFINED_SYMBOLS=0``and I got the target js / wasm / html file successfully.
While I moved the target files to
box2d.js/demo/webgl
folder and test it with Chrome, it run failed, reporting the following error messages:LinkError: WebAssembly.instantiate(): Import #63 module="env" function="__ZTI15b2ContactFilter" error: global import must be a number or WebAssembly.Global object
But I test the original target files which provide by this box2d.js project, it works well.
Any hints on how to resolve this ? @kripken