kripken / intensityengine

[Not active!] An open source platform for 3D games and virtual worlds
https://web.archive.org/web/20100222011320/http://www.syntensity.com/
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more features coming #21

Closed q66 closed 14 years ago

q66 commented 14 years ago

http://opengeu.linuxfreedom.com/quakerstuff/waterkills.tar.gz

  1. archive contains modified storming_test - i added a lake of water there and enabled deadly water plugin
  2. there is a modified Health.js containing a new plugin for deadly water - basically water breathing with some nice HUD and fully customizable - video here http://www.youtube.com/watch?v=Ug1PvfvaALY
  3. modified server_runner.py - i added a private edit mode button into its menu, it is required often.
kripken commented 14 years ago

About the plugin:

  1. Better to use defaultValue for initializations
  2. bcolor = "0xFFFFFF" etc. - no need for " symbols (although it does work both ways)

About private edit: I will check how hard it is to make it always in private edit, when local

About modified storming_test: thanks, but I prefer to keep that map very simple - it is the only bundled map. I don't want to activate every new plugin we write there.

q66 commented 14 years ago

ok, here is fixed Health.js http://opengeu.linuxfreedom.com/quakerstuff/Health.js

kripken commented 14 years ago

Private edit is fixed in 67a955750ca89810f4190eb139afb2aa270d8808 - it automatically enters it when running masterless.

Plugin added in 19affbab2adc6fe041e27f5d6cf7c65b08e9b572, thanks! Only change I made is to capitalize the plugin name.