Great job on this, but I'm currently needing only the raw data as a Float32Array (applying effects to it and using Audio APIs for playback), so it feels somewhat silly that I have to decode the wav file to get that. The process takes a while as it is and eliminating the step where speak.js first encodes the file as a wav and then I decode that wav would probably save a good while of the user's time.
Am I missing something and is this possible? Or would it be possible to get this in the future?
Hey there!
Great job on this, but I'm currently needing only the raw data as a Float32Array (applying effects to it and using Audio APIs for playback), so it feels somewhat silly that I have to decode the wav file to get that. The process takes a while as it is and eliminating the step where speak.js first encodes the file as a wav and then I decode that wav would probably save a good while of the user's time.
Am I missing something and is this possible? Or would it be possible to get this in the future?
Cheers, Jussi