krishols / pythongamedev

0 stars 0 forks source link

Kelvin Sung's work #1

Open acbart opened 4 years ago

acbart commented 4 years ago

I came across a paper by Kelvin Sung and was going to add it to your collection, but I was pleased to discover that you've already found it. This seems like one of the papers/groups most aligned with our vision, and I think it's worth it to do a deeper dive on what they've done. This Issue is a prompt for us to look at their other papers and recent work, via:

They seem to have the same mindset of being largely instructor focused, and desiring to "maximize context, minimize content". They seem focused in the Java/C# language space (C# implies Unity), which immediately does distinguish them from our work in Python. Although a non-trivial number of software projects have been dragged from Java to Python, I would argue that that usually leads to non-Pythonic code and will not be the minimalistic course additions that theoretically are possible. We'll want to look at their API, any evidence they've collected, and find out what we can learn from their work.

krishols commented 4 years ago

I'll definitely revisit his paper and investigate their other work as well. Thanks for bringing them to my attention, I've been glossing over most of the papers I've found to gain some preliminary understanding but now that I know they share some important similar goals, I'll pursue it further.

On Fri, Feb 7, 2020 at 4:56 PM Austin Cory Bart notifications@github.com wrote:

I came across a paper by Kelvin Sung and was going to add it to your collection, but I was pleased to discover that you've already found it https://github.com/krishols/pythongamedev/blob/master/research%20papers/game_themed_programming_assignments.md. This seems like one of the papers/groups most aligned with our vision, and I think it's worth it to do a deeper dive on what they've done. This Issue is a prompt for us to look at their other papers and recent work, via:

They seem to have the same mindset of being largely instructor focused, and desiring to "maximize context, minimize content". They seem focused in the Java/C# language space (C# implies Unity), which immediately does distinguish them from our work in Python. Although a non-trivial number of software projects have been dragged from Java to Python, I would argue that that usually leads to non-Pythonic code and will not be the minimalistic course additions that theoretically are possible. We'll want to look at their API, any evidence they've collected, and find out what we can learn from their work.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/krishols/pythongamedev/issues/1?email_source=notifications&email_token=ANAP22OWHZW7RCV35SBWKIDRBXKIFA5CNFSM4KRVPXA2YY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4IL5ZQVQ, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANAP22KHRDCCM24CL3XH7BDRBXKIFANCNFSM4KRVPXAQ .