Open afnan opened 5 years ago
The linear accelerations have the gravity component removed.
On Thu, May 2, 2019 at 4:12 AM afnan notifications@github.com wrote:
Hi
What is the difference between acceleration values used at different places in the program.
// Now we'll calculate the accleration value into actual g's Ax = (float)accelCount[0] 0.000488f; // get actual g value Ay = (float)accelCount[1] 0.000488f; Az = (float)accelCount[2] * 0.000488f;
VS
lin_Ax = Ax + A31; lin_Ay = Ay + A32; lin_Az = Az - A33;
As the name suggests, the later one is linear but then is the first one angular acceleration?
I am interested in determining G's the sensor board is exposed to.
Thanks
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Hi
What is the difference between acceleration values used at different places in the program.
` // Now we'll calculate the accleration value into actual g's
VS
lin_Ax = Ax + A31; lin_Ay = Ay + A32; lin_Az = Az - A33;
As the name suggests, the later one is linear but then is the first one angular acceleration?
I am interested in determining G's the sensor board is exposed to.
Thanks