krofna / Warrior-of-Dreamworld-r3

GNU Affero General Public License v3.0
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Building #7

Open shelltitan opened 7 years ago

shelltitan commented 7 years ago

Hello!

Is there any chance to make this running without mass editing?@krofna

krofna commented 7 years ago

I don't this ever really ran. The project was abandoned before the rewrite was complete.

shelltitan commented 7 years ago

@krofna Sad to hear that thanks for the information. Did you guys use boost instead of c++11?

krofna commented 7 years ago

Both were used. Boost mainly for networking which isn't available in the standard library.

shelltitan commented 7 years ago

@krofna Do you mind if I mess with it? If I manage to get it working I will fork it. This is an engine without any gameplay, am I right? I know that it isn't available in standard just sfml have some kind of networking too so that's why I asked it.

krofna commented 7 years ago

This is not even an engine, really. It's an unfinished rewrite. If you're looking for something that actually runs you can look at the original Warrior of Dreamworld.

I don't mind you messing with the code at all; feel free to do so. But it is not an especially well written engine. Keep in mind that I wrote it when I was 15/16 and was just starting to learn programming.

Server code is heavily inspired by Mangos/TrinityCore so I suppose there's some value in reading it but the client is just a mess.

shelltitan commented 7 years ago

If I wanted an especially well written engine I wouldn't think about writing one or using any small one out here and I don't judge anyone based on an old code. I will recycle most of the codes anyway, if I'm going to use it. I'm more interested in server than in client