kroltan / keen-vectors

Support center for MSDF for Unity
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Built-in renderer support #1

Closed kroltan closed 1 year ago

kroltan commented 1 year ago

Despite the known issue for UI use cases, for some reason even the poor SpriteRenderer isn't able to draw transparency using the MSDF Sprite shader.

kroltan commented 1 year ago

Unity moment? I changed nothing and it works. Haven't been able to repro this after opening the issue. asdf

I'm closing this one since indeed I don't seem to be using any URP-specific features as documented, and fix any further bugs that happen.