Open exinfinitum opened 2 years ago
I think I'll leave the other planned changes, like overheating effects on ships or devices increasing or decreasing the heat limit, for a future PR.
Note that if https://github.com/kronosaur/TranscendenceDev/pull/74 is merged this PR will have conflicts that must be resolved. https://github.com/exinfinitum/TranscendenceDev/pull/2 represents how the conflicts should be properly resolved.
bothwhile enabledand disabled (for now)- maybe some other functions for things like weapons and shields like e.g. shields generating heat while taking damage<OnOverheat>
event to ships; this triggers every update if the ship's heat exceeds 100% - if it doesn't exist, then damage ship armour if above 100%, with a chance to damage ship devices and armour if above 150% and chance/damage increasing with higher heat