Closed zDEFz closed 7 years ago
Is it possible to see in the debugger where the hang occurs?
I will debug it now
It's really strange, because the only code that runs when you edit the field is this:
void UI::changeServerAdd(sf::String addr) {
net->serverAdd = addr.toAnsiString();
}
Why that would cause a hickup like that I don't know. It does not happen on my machine. Does @kb1900 have the same behavior?
angsthas3 has the problem reported to me and i did reproduce it!
Ok found the issue!
Each time the field gets changed it calls a TextChanged event! It should be only be a mere Text field which is being submitted afterwards. If you remove after 127.0 it does need two removements to reach 127.
yes i have the same behavior @kroyee and it looks like @zDEFz pinpointed it exactly :)
The Network field still hangs. Select all the text in the field, rename -> small hang there
But besides this the old bug got fixed. Running latest build.
I can confirm the small hang DEF describes
seems fixed
I'm using the latest build and it seems that the issue is happening again. zDEFz thinks, that it was overwritten with a merge? Btw. the Combo Timer issue #45 is also affected.
Steps to reproduce
Open Game - Remove some characters up to 127.0
Expected result
No hang
Actual result
hangs each time
https://www.youtube.com/watch?v=V2QKFtVN4a0