krzema12 / hypergravity

Gravity simulation in Hyper terminal
MIT License
23 stars 5 forks source link

Glue elements #16

Open krzema12 opened 6 years ago

krzema12 commented 6 years ago

The point is to be able to define that certain characters stick to each other and act as one object instead falling apart. This will allow building large rigid objects and complex scenes with them, e. g. a slope and a ball rolling down the slope.