Closed garudaonekh closed 10 years ago
This is also what I want to ask?
cocos2d-x is multiplatform and thus there is no UIGestureRecognizer concept as far as I know ?
There're several implementation of UIGestureRecognizer in cocos2d-x
I think the problem would be that C++ is not as dynamic as Objective-C. This category is using runtime to inject support for native gesture recognisers into cocos2d, in C++ you wouldn't be able to do that dynamically, thus probably only way to have gesture recognisers in CCNode in cocos2d-x is to get it in normal implementation.
How about cocos2d v3? I know layers have been done away with. Would this be compatible with v3 with little modification?
@gitsome added v3 in last commit
Awesome @krzysztofzablocki ! Thank you so much. This will make my life sooo much easier!
Hi, great tool. any Cocos2d-x implementation of this?
And how hard it's to convert it to Cocos2d-x?
Thanks;