Hey,guys.I created a embedded framework named "MyFramework_1" which use the third party source code------"MKNetworkKit".
The framework links all the .m files used in my framework and only make a header file seen to its user.
Then I linked the "MyFramework_1.framework" in another project named "UseMyframework_1". When I run the project, it comes into an error as some reason and collapses. And Xcode show the "MKNetworkEngine.m" file which is part of "MKNetworkKit".
It's so weird.A similar issue is here.https://github.com/kstenerud/iOS-Universal-Framework/issues/126.
Hey,guys.I created a embedded framework named "MyFramework_1" which use the third party source code------"MKNetworkKit". The framework links all the .m files used in my framework and only make a header file seen to its user. Then I linked the "MyFramework_1.framework" in another project named "UseMyframework_1". When I run the project, it comes into an error as some reason and collapses. And Xcode show the "MKNetworkEngine.m" file which is part of "MKNetworkKit". It's so weird.A similar issue is here.https://github.com/kstenerud/iOS-Universal-Framework/issues/126.