When toggling the check for specific skills, vitality (specifically the value of Health.Value) continues to increase.
It seems that the issue can be reproduced even when creating an actor immediately after creating a new world with no active modules.
In my environment, the reproducibility was 100%.
Is there anything you can help with?
Thank you for for your appreciation!
When toggling the check for specific skills, vitality (specifically the value of Health.Value) continues to increase. It seems that the issue can be reproduced even when creating an actor immediately after creating a new world with no active modules. In my environment, the reproducibility was 100%. Is there anything you can help with?
foundry version: v12 Stable build: 331 Shinobigami System: 1.3.8 Active module: 0