Closed jrwagz closed 10 years ago
I have Windows, but prefer OS X. So it looks like we should start using your fork as the "main" repo? It looks like @gumdal hasn't been active for awhile.
Do you want to give a shot at compiling this on Windows, and then file any compiling issues here?
Looking at @gumdal's codebase, it's seems he's been active recently on a branch (point-in-polygon code) but has left the main libkml codebase alone. The original libkml base hasn't seen a patch since 2011, either. I'm fine with doing "main" repo development here and seeing where it goes.
Ok, I moved my fork to be a fork of your repo rather than @gumdal's.
I could probably attempt compiling on Windows, but I gotta first get it working on my Mac :)
I'm actually most interested in @gumdal's point-in-polygon code, as my particular application is with determining if lat/long coordinates are in a given polygon, I tried building his branch first, but had issues and saw that you had already addressed most of them, that's when I decided to start working from your fork.
Well, I managed to break ./autogen.sh
by changing README to README.md
I was having issues getting it to render code indentations correctly on the GitHub page until I added the extension. I'll make a fix.
Extremely sorry for jumping in late! I have informed @jrwagz just yesterday that I have never used libkml source to compile it on my mac. I have used the C++ sources directly in my iOS project to find out if a GPS point lies inside a KML Polygon.
As @jrwagz has already pointed out, I have added my extensions into a new branch just to keep the original source code clean.
I am using this already in a live application and I can assert the fact that point-in-polygon extension works perfectly fine: https://itunes.apple.com/in/app/indian-snakes/id714388472?mt=8&uo=4
If you guys are able to compile it successfully in Mac kindly let me know. I am looking forward for linking the libraries built in Mac directly in the application rather than including the libkml source code into the Xcode project.
@jrwagz Thanks for this!
Any chance you're using Windows? I'd love to get this working in MinGW.